Metal Gear Solid 5
It’s been said that a hero is only as good as the villain. I
agree. When I play a video game and at the end I find out that the guy I’ve
been fighting isn’t that bad of a guy. I don’t feel a sense of moral ambiguity,
or some sort of deep thought, I see a waste of time. Now it’s one thing when
the side you’ve your on has done some seriously morally questionable things,
maybe that what they or your character has done was ultimately justified in
combating a greater evil, that’s one thing. It’s another when you play a game
and realize that all you’ve been doing up to that point was ultimately stupid
and worthless. Now you might say that it’s more realistic because the world is
typically that way. If you did I would agree with you, but it does not endear
me to the character who I’m supposed to care about or make me hate those I’m supposed
to defeat, it makes a very tedious game to play because you just don’t care.
Metal Gear Solid 5. Great Visuals, Great gameplay, Great
Story, Great Game.
Maybe one of the best games ever made. On an artistic level it’s
stunning. The way it shows the mountains of Afghanistan, the Jungles of Africa,
the way it paints a brilliant story of intrigue that requires the players
attention at all times.
The guy has two parts. Yes this is very unorthodox a game in
two parts. Technically two games but I don’t think that I could talk about one
without the other. In ground zeros your mercenary company who was basically
used to do the dirty work for the US government is betrayed. You play as the
boss the leader of this outfit. Knowing you are about to be betrayed you try to
rescue Chico a former soldier of yours and a former double agent named Paz who
are being held in CIA Black Site and have information that may concern the
coming betrayal.
The gameplay is wonderful. Full of stealth, a wide variety
of weapons, tactics, and strategies to accomplish your mission. Beautiful
sunsets and landscapes in Afghanistan, Cuba, and Africa. All good things, but
what really make the game is it’s easy to hate the villain and care about the protagonist.
After you rescue them you think you’re safe. But at the last
minute Paz has a bomb sewn in her stomach. Then you come to the dawning
realization that that’s what she’s been mumbling about but was too weak to say because
of the intense torture she was subjected too by Skull Face. Skull Face a man who
because of his disfigurement tortures people in a macabre effort to try to
understand human nature and regain his humanity which he believes he lost in
the fire as opposed to what he lost when he became an assassin which is far
more likely the case. He’s already easy to hate, and when you realize that not only
did he kill your friends but you lost two limbs (don’t worry you get better (its
video game after all)).
After this you go on a quest for revenge taking across the world
and fighting enemies on both sides of the Cold War eventually finding Skull
Face and shooting his limbs off to return the favor of what he did to you.
Who should play this game: People are good at dealing with
the frustration of dying all the time, having their friends die, people with no
problem sneaking around instead of running toward the enemy shooting.
People who shouldn’t: easily irritated people, people with
no patience, people with low attention to detail, people who don’t want to take
the time understanding mind-numbingly complex storyline (it really can get mind-numbing)
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| The way a villain should look. metalgear.wikia.com |

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